AI Insights · Timothy · July 2024
Top 5 iOS Business Games in Central America Q2 2024
Explore the performance of the top 5 business games on iOS in Central America during Q2 2024, with insights on downloads, revenue, and active users.
In the second quarter of 2024, the top 5 business games on iOS in Central America showcased varying performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their performance, as reported by Sensor Tower.
My Perfect Hotel by SayGames LTD saw significant activity. Weekly revenue increased steadily, starting at around $870 and peaking at approximately $1.3K in mid-June. Downloads fluctuated, reaching a high of about 31K in the last week of June. Active users also showed growth, rising from around 59K at the beginning of April to nearly 68K by the end of June.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd experienced moderate weekly revenue, which started at $637 and saw a peak of about $1.1K in mid-June. Downloads were relatively low but showed an upward trend, reaching a maximum of 561 in late May. Active users increased from 786 in early April to 1K by early June, before slightly declining to around 703 at the end of the quarter.
Grand Hotel Mania: Management by MY.GAMES B.V. maintained a consistent revenue stream, with weekly earnings hovering around $700, peaking at $962 at the end of April. Downloads were stable but low, with the highest being 296 in late May. Active users remained fairly constant, fluctuating around 1.6K to 1.8K throughout the quarter.
The Office: Somehow We Manage by Eastside Games had a varied performance. Revenue peaked at $753 at the end of April but generally stayed below $700. Downloads were minimal, with only a few weeks showing activity, peaking at 87 in early May. Active users declined from 391 at the start of April to 38 by the end of June.
Idle Bank Tycoon: Money Game from Kolibri Games GmbH showed a stable performance in terms of revenue, starting at $434 and peaking at $746 in late May. Downloads were relatively high, peaking at 2.6K in late April. Active users remained strong, averaging around 12K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.